The Faithful and the Fallen series cover

The Faithful and the Fallen

Malice: Award-winning epic fantasy inspired by the Iron Age (The Faithful and The Fallen Series Book 1) by John Gwynne follows Corban, a young warrior-in-training in the Banished Lands, a realm marked by ancient conflicts between men and giants. As new threats emerge with the awakening of giants and giant wyrms, Corban faces personal loss that forces him to confront the true cost of bravery. Amidst political tensions and supernatural forces, High King Aquilus seeks alliances to prepare for a looming war that prophecy says will be decided by two champions representing darkness and light. The novel blends elements of epic fantasy with a setting influenced by Iron Age warfare and mythology.
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Books in the Series

Malice: Award-winning epic fantasy inspired by the Iron Age

Malice: Award-winning epic fantasy inspired by the Iron Age

Malice: Award-winning epic fantasy inspired by the Iron Age (The Faithful and The Fallen Series Book 1) by John Gwynne follows Corban, a young warrior-in-training in the Banished Lands, a realm marked by ancient conflicts between men and giants. As new threats emerge with the awakening of giants and giant wyrms, Corban faces personal loss that forces him to confront the true cost of bravery. Amidst political tensions and supernatural forces, High King Aquilus seeks alliances to prepare for a looming war that prophecy says will be decided by two champions representing darkness and light. The novel blends elements of epic fantasy with a setting influenced by Iron Age warfare and mythology.

Valor

Valor

Valor by John Gwynne continues the epic fantasy saga of the Banished Lands as war spreads across a medieval world of giants, wolven, angels, and demons. High King Nathair advances his crusade with Queen Rhin of Cambren, whose own ambitions threaten to reshape the conflict, while their advisor Calidus seeks any advantage against a prophesied enemy. Cywen, presumed dead and trapped behind enemy lines, becomes a crucial pawn once her true identity is uncovered. At the same time, young warrior Corban leads exiles toward the distant realm of Domhain, struggling to survive hostile territories and to live up to his role as the foretold Bright Star, even as dark powers in the Otherworld prepare to unleash a host of the Fallen.

Ruin

Ruin

Ruin by John Gwynne continues the epic fantasy saga of the Banished Lands as war, prophecy, and ancient magic converge. With Queen Rhin tightening her grip on the west and High King Nathair holding the cauldron, demonic Kadoshim and their master Calidus move closer to unleashing Asroth and his Fallen host, provided they can claim all seven treasures. While Nathair wrestles with the truth of his manipulation, resistance gathers in scattered corners: Queen Edana in Ardan’s swamps and Maquin amid rising unrest in Tenebral. At the heart of the conflict, Corban abandons flight for open defiance, leading a mismatched company of kin, warriors, giants, an angel, and a talking crow toward Drassil, where the spear of Skald and an ancient prophecy may decide the fate of this war-torn, medieval-inspired world.

Wrath

Wrath

Wrath by John Gwynne concludes the epic fantasy conflict in the Banished Lands as war, prophecy, and ancient powers converge. King Nathair, backed by Calidus and Queen Rhin, controls the fortress of Drassil and most of the legendary Treasures that could unlock a portal to the Otherworld and unleash Asroth’s demon host. Far from this stronghold, Corban is a captive of the Jotun, bear-riding warrior giants whose rival clans he must somehow unite if he is to resist Nathair’s advance. Blending large-scale medieval warfare, angels and demons, and monstrous foes with shifting alliances, Wrath delivers a dark, battle-driven conclusion to a high fantasy saga.