The Path of Ascension series cover

The Path of Ascension

The Path of Ascension (The Path of Ascension #1) by C. Mantis follows Matt, a young man orphaned by monsters that destroyed his city and family. Despite his Tier 1 Talent being deemed detrimental, he is given an opportunity by a powerful couple to join the Path of Ascension, a competitive empire-wide race to advance through magical Tiers. Combining elements of fantasy and science fiction, the story explores Matt’s struggle to increase his power using a stolen Skill while seeking vengeance. The novel blends action, adventure, and romance within a young adult setting.
12 Books
4.5 Avg Rating
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Books in the Series

The Path of Ascension

The Path of Ascension

The Path of Ascension (The Path of Ascension #1) by C. Mantis follows Matt, a young man orphaned by monsters that destroyed his city and family. Despite his Tier 1 Talent being deemed detrimental, he is given an opportunity by a powerful couple to join the Path of Ascension, a competitive empire-wide race to advance through magical Tiers. Combining elements of fantasy and science fiction, the story explores Matt’s struggle to increase his power using a stolen Skill while seeking vengeance. The novel blends action, adventure, and romance within a young adult setting.

The Path of Ascension 2

The Path of Ascension 2

The Path of Ascension 2 by C. Mantis continues Matt, Liz, and Aster’s progression-focused adventure as they push deeper into a newly opened frontier world. Joined by an unexpected temporary teammate, the group must adapt their tactics and abilities to survive an unexplored planet filled with unknown monsters, shifting terrain, and escalating magical and martial threats. Blending elements of LitRPG, epic fantasy, and science fiction, the story follows their methodical growth in power, their evolving relationships, and the tactical challenges of combat and survival. As the stakes rise, the team’s choices on this dangerous path of ascension begin to shape both their future and the wider conflict unfolding around them.

The Path of Ascension 3

The Path of Ascension 3

The Path of Ascension 3 by C. Mantis continues Matt, Liz, and the fox Bond Aster’s progression through a lethal, game-like world where training and combat are inseparable. After Matt’s risky use of his Talents reshapes an entire planet, the trio are drawn into a large-scale conflict between two rival kingdoms vying for a place in the Empire. As the Path of Ascension becomes a battleground, participants must choose allegiances, fight autonomous constructs and other threats, and earn experience, rewards, and influence through real war rather than simulated trials. Blending LitRPG mechanics, epic fantasy warfare, martial arts combat, and hints of romance, this installment raises the stakes for the team’s survival and long-term ambitions.

The Path of Ascension 4

The Path of Ascension 4

The Path of Ascension 4 by C. Mantis continues Matt, Liz, and Aster’s progression in a world where advancement is measured, ranked, and ruthlessly contested. Fresh from the Empire’s vassal war, they now answer to Luna, a demanding new manager whose standards are as unforgiving as the magical system that governs their growth. As a Tier-10 tournament approaches, the trio must balance training, survival, and their evolving relationships while navigating the designs of a powerful Tier-40 veteran who has shaped many Ascenders before them. Blending LitRPG structure, martial arts combat, and darker epic fantasy elements, this installment deepens the stakes of their virtual-reality-infused path toward power.

The Path of Ascension 5

The Path of Ascension 5

The Path of Ascension 5 by C. Mantis follows Matt, Liz, and Aster as they reach Tier 10 and enter the high-stakes Pather tournament, finally confronting opponents on their own power level. Guided for years by Luna, they must compete twice: once openly and once in disguise, with strict limitations designed to test whether they are truly the strongest. Blending LitRPG structure with Xianxia-style cultivation, the novel emphasizes a consistent magic and progression system, tactical combat, and a protagonist who approaches challenges with calculation rather than impulse. This installment continues the series’ mix of epic fantasy adventure, virtual reality–style mechanics, and martial-arts-inspired action.

The Path of Ascension 6

The Path of Ascension 6

The Path of Ascension 6 by C. Mantis follows Matt, Liz, and Aster as they risk everything on Minkalla, a restricted world where only those below Tier 15 may enter and where lower-ranked challengers gain the greatest benefits. Determined to attempt it at Tier 11, they must survive seven escalating floors, each offering powerful rewards but filled with lethal Tier 14 monsters and rival factions from all eight Great Powers. Set in a universe that blends LitRPG structure with Xianxia-style cultivation, the book emphasizes a consistent magic and progression system, tactical combat, and a calculating protagonist. This installment continues the series’ mix of epic fantasy, virtual reality–style challenges, and high-stakes progression in a war-touched, monster-filled setting.

The Path of Ascension 7

The Path of Ascension 7

The Path of Ascension 7 by C. Mantis continues Matt, Liz, Aster, and Susanne’s descent through Minkalla after surviving one of their most dangerous battles yet. With three dungeon floors still ahead and no higher Tier safety net, the team must rely entirely on their skills, tactics, and trust in one another as the challenges escalate. Blending LitRPG structure with Xianxia-style cultivation, the novel emphasizes a logically built magic and progression system, detailed combat, and a protagonist who approaches survival with calculation rather than impulse. This installment maintains the series’ focus on methodical power growth, party dynamics, and high-stakes encounters in a hostile, closed environment.

The Path of Ascension 8

The Path of Ascension 8

The Path of Ascension 8 by C. Mantis continues Matt, Liz, and Aster’s progression fantasy saga as they emerge from Minkalla facing both exhaustion and escalating pressure from the wider path of ascension. With Tier 15 looming, Aster’s mandatory decade-long departure to the Bond Academy threatens to fracture their hard-won teamwork just as enemies, deadlines, and political forces close in. The novel maintains its blend of LitRPG structure, cultivation-style power growth, and tactical combat, while exploring how the trio adapts their strategies to survive separation, warlike tensions, and increasingly dangerous monsters. Readers can expect a mix of magic-driven action, virtual reality elements, and a darker edge as the costs of advancement become impossible to ignore.

The Path of Ascension 9

The Path of Ascension 9

The Path of Ascension 9 by C. Mantis continues the progression fantasy saga as Light and Shadow’s completion of the Path triggers open war with three foreign Great Powers on par with the Empire. With only a single ally and overwhelming enemies, the Empire’s leaders pin their hopes on creating another miracle Ascender before the conflict reaches its peak. Matt, Liz, and Aster must push toward Tier 25 and finish the Path under extreme pressure, balancing survival, training, and mounting battlefield stakes. Blending LitRPG structure with Xianxia-inspired cultivation, this installment emphasizes tactical combat, a rule-bound magic system, and the escalating costs of power in a world on the brink of large-scale war.

The Path of Ascension 10

The Path of Ascension 10

The Path of Ascension 10 by C. Mantis continues the long-running progression fantasy as Matt, Liz, and Aster leave the structured trials of the Path and step into open war. Now fighting alongside the forces of Light and Shadow, they must use their hard-won powers and teamwork to confront a conflict that threatens to overwhelm their world. Blending LitRPG elements with cultivation-style magic, epic battles, and tactical decision-making, this installment shifts from controlled challenges to large-scale military action. The tone remains intense and survival-focused, with a mix of magic, martial arts, and evolving relationships set against a darkening fantasy backdrop.

The Path of Ascension Book 10.5: A LitRPG Adventure

The Path of Ascension Book 10.5: A LitRPG Adventure

The Path of Ascension Book 10.5: A LitRPG Adventure by C. Mantis is a novella set in a world where echoes of past power take many forms, with Ascensions standing out as especially rare and consequential. Matt, Liz, and Aster are drawn into a war ignited two centuries earlier by those who came before them, forced to confront both the marching Empire and the lingering influence of earlier Ascenders. Blending LitRPG structure with xianxia-inspired cultivation, the story emphasizes progression, tactical combat, and the long shadow of history in a magical, war-torn setting. This installment expands the larger epic fantasy narrative while focusing on survival, responsibility, and the costs of inherited conflict.

The Path of Ascension 11

The Path of Ascension 11

The Path of Ascension 11 by C. Mantis continues the long-running war a hundred years into the conflict, with the Empire slowly losing ground despite its advantages. Ascenders Matt, Liz, and Aster are stretched to their limits as they fight alongside other wielders of Light and Shadow, trying to hold back enemy forces that steadily occupy more border worlds. When their opponents finally commit to a decisive strategy, the fragile balance of power threatens to collapse, forcing hard choices in both battle and survival. Blending LitRPG structure with xianxia-inspired progression, this installment maintains its focus on tactical warfare, escalating magic, and the evolving bonds among its young but battle-hardened protagonists.